Roles and Activities > Developer Role Set > Capsule Designer

Role:  Capsule Designer

The capsule designer role focuses on ensuring the system can respond to events in a timely manner, in accordance with concurrency requirements. The primary vehicle for solving these problems is the Artifact: Capsule.

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The skill set required for the capsule designer role is similar to that of the Role: Designer (the capsule designer is a kind of designer), however, the capsule designer role requires more experience in handling concurrency issues. The capsule designer must have a solid understanding of the types of problems that surface in highly concurrent, reactive systems and the various approaches for addressing these problems. Required skills include understanding the resource issues involved in creating, destroying, and synchronizing operating system processes and threads. In addition, the capsule designer requires an understanding of handling state-dependent and event-driven behavior in software systems.

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